A workspace you can wear.
NeuroNav design, spatial models and deliberate hand interaction.
Work on one project from different places
Create or join a reachable session service. Each participant keeps their own view. The same-room demonstration remains available separately.
Architecture supports shared wall edits, control handover, annotations and safe undo. Hardware and engineering remain local inspection adapters. Screen placement does not establish physical glasses tracking.
Choose Create or Join. Live collaboration needs a network connection.
Connecting another device
Start the supplied session service, open its companion App or the updated APK, and use the host’s invitation. Devices need a reachable HTTPS endpoint with a trusted certificate and allowed App origin. A local development host does not prove remote access. A compatible session service must be configured separately.
Offline viewing retains the last confirmed copy. Disconnected edits are drafts and are never labelled as saved for everyone. The session authority handles lease expiry, revision checks and recovery.
Boot up NeuroNav
Follow the simulated startup through the glasses and their hardware twin.
Ready to power on.
Try a simulated fault
NeuroNav spatial frame
Reference-derived model · proposed wearable layoutBoot → calibrate → display → hand input → clear → recover.
Room view shows the wearer’s virtual workspace so you can follow the demonstration.
One lesson. Seven viewpoints.
Teacher and six fictional adult students wear NeuroNav glasses around one shared model.
Ready to teach · 0 / 80 s
Powered by 4P3X Intelligent AI™ Created by Kyzel Kreates™
Inside the glasses
The corresponding hardware components highlight as startup progresses.
Teacher’s lesson desk
Try the lesson yourself. Changes appear in every simulated wearer view.
A question for the class
What causes day and night on Earth?
Choose an answer to see the learning feedback.
0 / 6 simulated answers
Choose Play full lesson, or explore using the teacher controls.
Lesson timeline and saved progress
Fictional answers and lesson settings stay on this device. Earlier hardware and workspace saves are preserved.
Solar System sizes, spacing and time are compressed for teaching. Seven wearer views share one local model. Room, gestures and optics are authored simulations; physical glasses alignment, wearer fit and live classroom networking are not validated.
Remote architecture project
No session joined.
No accepted project state yet.
Partition control
Only the authority-confirmed owner may move the wall.
The model shows the confirmed position. A draft appears in everyone’s model only after the authority accepts it.
- Confirmed wall position
- —
- Clear room widths
- —
- Usable floor areas
- —
- Partition owner
- Nobody
Your local presentation
Local screen placement changes neither project measurements nor another participant’s room. Physical room anchors and walk-around tracking need compatible hardware.
Session participants
These names come from the session authority. Simulated room actors are not represented as connected devices.
Point and annotate
Tap the model to select a component and point in component-local metres. Anchored marks follow their component.
Keep my private resume code
Copy this only to a private place you control before restarting. It restores your identity and role, including host powers if you are the host. Do not send it to colleagues; use an editor or viewer invitation for them. The App does not save it.
Recoverable local drafts
After reconnecting, inspect each draft and deliberately resubmit against the current state. Old ownership is never replayed automatically.
Authored geometric layout only; no structural assessment. Physical two-device and two-network acceptance, glasses alignment, comfort and optical tests remain separate gates.
Choose any component to see its purpose.
Third-party asset credits
The App uses licensed, textured and rigged Microsoft Rocketbox adult avatar models alongside interactive furniture and spatial demonstrations. Classroom participants are fictional adults. These are realtime visual assets and authored layouts, not measured human scans or validated fit.
Adult avatar assets are based on the Microsoft Rocketbox Avatar Library and used under its MIT licence.
MIT License Copyright (c) 2020 Microsoft Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
About the design
NeuroNav combines an interactive glasses concept with spatial workspaces, synthetic wearer views and licensed adult avatars. No camera or physical glasses are connected.
Fit parameters, mass values and sensor zones are planning assumptions. Geometry and generated surface finishes are visual design references, not measured CAD, clinical data or validated optical performance.
What this simulation establishes
Selectable 3D components; fit-fixture geometry; mass and balance arithmetic; deliberate synthetic pinch interaction; model movement, rotation and scaling; fault recovery; offline session storage.
It does not establish human comfort, optical performance, real sensor accuracy, thermal safety, manufacturing feasibility or suitability for clinical use.
Next physical gates: weigh and balance a complete prototype; measure pad pressure and clamp force; test prescription/eyebox alignment, temperature and tracking; conduct wearer trials.
Design sources: Wearability · Hand interaction · Tracking loss
Export and accessibility
Drag to orbit or use the labelled controls. Two-finger pinch changes scale. Arrow keys orbit the camera; + and − change scale; Escape enters Vision Mode. Component selection and numeric placement work without gestures.
Session saves stay on this device. The models and material images are included in the App for offline use. WebGL adds reflections and soft shadows; CPU fallback uses flat lighting.
4P3X AI™
Ask about the model in front of you, explain a selected component, or request a workspace change.
Type your request here. Replies appear as text.
My local project notes
Notes stay on this device. Conversation is temporary.
Workspace actions and undo
Actions use bounded workspace controls. Clinical and engineering values here remain simulated.
Workspace help
This compact edition provides prepared guidance and current simulated workspace values. Generative drafting is not included; no language model is downloaded.
